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pepperpunk

46 Game Reviews

7 w/ Responses

If you're going to have ads between levels, at least don't make them full-screen video ads with sound, that's really annoying when you have to sit through the same ad like 20 times in a row.

Extremely poorly balanced, level 7 is impossible without failing and farming a dozen times, everything in the shop is far too expensive, especially the skills.

Extremely, extremely buggy game.
I failed at the end because the "pick" buttons on my carrots, apples and eggs stopped working, and often the creatures would become "stuck" to the mouse when I tried to move them.

Nice enough game but the bugs and lack of tutorial kill it.

Amazing game, 5/5 for certain. Got all the achievements, finishing on day 44.. for anyone playing through don't worry about getting all the achievements before you win, it lets you play afterwards, so just focus on the three time-limited ones.

With the end boss, an apocalypse spell cast as soon as you see him goes a long way. It's tempting to cast it on the horde of 60 guys that appears before him, but save it.

Here was my combo if anyone is interested:
Shamans-Archers-Priests-Demon-Cursed Knights-Werewolves-Fighters-Skeletons -Goblins.

Use the suicide bombers when you're facing a bad matchup such as the blue guys vs werewolves, or madmen vs your cursed knights.

One thing that would have been nice, as a note for the developer - having to make 2 clicks to use abilities (once on the unit pic and then again on the ability) was very clunky UI design, ideally just having them all on-screen to click once to use them would have been better.Adding hotkeys for them as well would also have been great.

I love this game.

With the tutorial, try adding big dumb animated arrows that say "CLICK HERE" at the start of the game, unfortunately the bulk of the flash gaming audience get confused and quit a game within 10 seconds if they do not have their hand held to some extent at the start of complex games such as this.

5/5 for graphics and interesting game world, but I quit the game because the matching cloud tiles thing was too confusing and buggy, wouldn't let me click on some of the tiles even though they were fully uncovered and there were no instructions or help about how the minigame was supposed to be played anywhere. I could walkthrough it, but that kinda kills the fun.

mrudi responds:

Thank for full 5! It's so nice you like it even after "cloud sorting" puzzle (it was a mahjong type puzzle but without hints and any instruction). Definitely our fault.

Instant 5 stars for donating the ad money to charity. Great job, guys!

Great game, medals don't seem to be working, but I had a lot of fun with it anyway.

I was also happily playing Fishy back in the early 2000's, was so happy to see the original fishy in there. :)

poxpower responds:

Are you sure? I have some. Which ones?

Ugh, another multiplayer pay-to-play thing. Pass.

Nice game, but the "mash the movement keys" thing for charging the attack is pretty horrible as far as controls go.

Hi! I'm an animation graduate from the UK, getting stuck into making some games. I have a few projects on the go. :) I can be contacted for business purposes at the following email address: pepperpunkdesign[at]
gmail.com

Age 37, Male

Game Developer

NUCA

UK

Joined on 8/10/10

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